Post by rin on Aug 12, 2012 22:34:03 GMT -5
SUB-FLAMES, ABILITIES, and ILLUSIONS
NAME OF RECIPIENT: Rin Shirayama
ITEM NAME: Sub-Flame #2 + Ability #1
ITEM DESCRIPTION:
STORM (TEMPESTA) FLAME
Nenshou Ame (Burning Rain)
[Type: Offensive| Duration: 4 post| Recharge: 5 post]
This technique is actually quite similar to Ameashi, at least when it comes to general appearance and purpose. However, the technique actually incorporates Lightning and Storm Flames, making these flames much more dangerous than the previous technique. Unlike Ameashi, which consists solely of Rain Flames, the inside of these orbs are Rain Flames that have been wrapped in Storm Flames, which have been hardened by Lightning Flames. An outer coating of Rain Flames gives it the same appearance as Ameashi, making it's various layers similar to a Russian Doll in many ways. When one accidentally runs into one of these clusters of flame, the Nenshou Ame orb will detonate in a small blast that erupts over several feet. However, aside from the initial blast, the Rain Flames contained inside the explosion, immediately harden and are blown outwards like shrapnel in the form of dagger or needle-like blades coated in storm flames, which are meant to pierce an enemy and cause a higher rate of damage. These explosions can also be triggered by Rin, herself, who is capable of controlling the fluctuation levels of flame within the orbs. Aside from appearance, this technique's downside is also quite similar, since Nenshou Ame is limited to a radius of about 15 meters in which it can operate. The orbs are stationary and once they are positioned, Rin is free to move at will. However, if an enemy can avoid the explosive landmine-like flames, escape the enclosed area quick enough, or attack from a distance, then there is a chance the technique can be waited out or avoided.
TOTAL: 125 v
BOX WEAPONS, BOX ANIMALS, AND EQUIPMENT
NAME OF RECIPIENT: Rin Shirayama
INVENTORY SLOT: Box Weapon 1 - Ability #2
ITEM DESCRIPTION:
Sameodori (Shark Dance)
[Type: Offensive| Duration: 1 post| Recharge: 3 posts]
This technique works by gathering Rain Flames onto a single point along the blade of a sword, focusing them and launching them in a series of half a dozen beams, which break apart and scatter out across a field. These beams take on the appearance similar to those of six inch long sharks, which disperse and are capable of attacking multiple opponents at once. They can also hone in on a target to some degree, curving their path to attack to encircle an enemy from different directions. While being hit by these sharks is not fatal, they can still pack a punch and carry a side effect, due to the Tranquility of Rain Flames. A person struck will often feel generalized numbness, slowing an enemy’s muscles and reaction time, as well as lethargic characteristics and feelings of weariness. The severity depends on the number and location of strikes, but it generally meant to dissuade an opponent into surrendering or inhibiting them to finish them off. The downside to this technique is that these shots are not full-proof and can be dodged by seeking cover or out-maneuvering them as they are limited to how far they can change direction. Incapable of turning on a dime, they can also only alter their path once and are limited to a distance of about 25 meters maximum.
TOTAL: 75 v
PROFILE REVISION
NAME: Rin Shirayama
REVISIONS: Ameashi distance changed from 30 feet to 15 meters
NAME OF RECIPIENT: Rin Shirayama
ITEM NAME: Sub-Flame #2 + Ability #1
ITEM DESCRIPTION:
STORM (TEMPESTA) FLAME
Nenshou Ame (Burning Rain)
[Type: Offensive| Duration: 4 post| Recharge: 5 post]
This technique is actually quite similar to Ameashi, at least when it comes to general appearance and purpose. However, the technique actually incorporates Lightning and Storm Flames, making these flames much more dangerous than the previous technique. Unlike Ameashi, which consists solely of Rain Flames, the inside of these orbs are Rain Flames that have been wrapped in Storm Flames, which have been hardened by Lightning Flames. An outer coating of Rain Flames gives it the same appearance as Ameashi, making it's various layers similar to a Russian Doll in many ways. When one accidentally runs into one of these clusters of flame, the Nenshou Ame orb will detonate in a small blast that erupts over several feet. However, aside from the initial blast, the Rain Flames contained inside the explosion, immediately harden and are blown outwards like shrapnel in the form of dagger or needle-like blades coated in storm flames, which are meant to pierce an enemy and cause a higher rate of damage. These explosions can also be triggered by Rin, herself, who is capable of controlling the fluctuation levels of flame within the orbs. Aside from appearance, this technique's downside is also quite similar, since Nenshou Ame is limited to a radius of about 15 meters in which it can operate. The orbs are stationary and once they are positioned, Rin is free to move at will. However, if an enemy can avoid the explosive landmine-like flames, escape the enclosed area quick enough, or attack from a distance, then there is a chance the technique can be waited out or avoided.
TOTAL: 125 v
BOX WEAPONS, BOX ANIMALS, AND EQUIPMENT
NAME OF RECIPIENT: Rin Shirayama
INVENTORY SLOT: Box Weapon 1 - Ability #2
ITEM DESCRIPTION:
Sameodori (Shark Dance)
[Type: Offensive| Duration: 1 post| Recharge: 3 posts]
This technique works by gathering Rain Flames onto a single point along the blade of a sword, focusing them and launching them in a series of half a dozen beams, which break apart and scatter out across a field. These beams take on the appearance similar to those of six inch long sharks, which disperse and are capable of attacking multiple opponents at once. They can also hone in on a target to some degree, curving their path to attack to encircle an enemy from different directions. While being hit by these sharks is not fatal, they can still pack a punch and carry a side effect, due to the Tranquility of Rain Flames. A person struck will often feel generalized numbness, slowing an enemy’s muscles and reaction time, as well as lethargic characteristics and feelings of weariness. The severity depends on the number and location of strikes, but it generally meant to dissuade an opponent into surrendering or inhibiting them to finish them off. The downside to this technique is that these shots are not full-proof and can be dodged by seeking cover or out-maneuvering them as they are limited to how far they can change direction. Incapable of turning on a dime, they can also only alter their path once and are limited to a distance of about 25 meters maximum.
TOTAL: 75 v
PROFILE REVISION
NAME: Rin Shirayama
REVISIONS: Ameashi distance changed from 30 feet to 15 meters