Post by RISA on Dec 16, 2012 10:54:33 GMT -5
[STYLE=font-family: yanone kaffeesatz; color: 991c1c; font-size: 30px; text-align: center;]THE BLACK MARKET.[/style][STYLE=background-color:dddddd; font-family: tahoma; font-size: 10px; text-align: justify; width: 400px; border-left: 6px solid #991c1c; color: 333131; padding: 10px; border-radius: 0px 15px 15px 0px; -moz-border-radius: 0px 0px 15px 15px;]
HYPER DYING WILL MODE
HDWM is now a purchasable Flame Ability on HB, allowing any character to purchase it or start out with it as long as they have permission. HDWM will be a rather expensive ability to maintain as you are required to buy the proper amount of pills to enter this form, although you will begin with a set up upon buying or starting out with this ability. Dying WIll Pills will trigger a certain transformation depending on the dosage, one allowing you to access the original DWM and two allowing you to access the HDWM. You cannot ingest three Dying Will Pills to access UDWM, although it is possible to gain that form on this site as well.
ONE DYING WILL PILL → ƒ25
TWO DYING WILL PILLS → ƒ50
ACCESS TO DWM + HDWM → ƒ200
In the roleplay, HDWM will have a duration of five posts and will most likely not occur again in the same thread unless your character can endure the massive pain the form does on the body. HDWM will also awaken Vongola Hyper Intuition in someone of Vongola descent upon usage, and will not occur in anyone else. This means non-Vongola users will not have the insight that Tsuna had against Mist flame users.
ACCESS TO UDWM → ƒ600
UDWM is a purchasable ability on HB, but will be extremely hard to reach for people who use HDWM. Upon purchase, you will be required to give a Dying Will bullet to a certain character to represent the relationship between teacher and student. This means UDWM cannot be used unless that certain character is in the same thread as your character. UDWM has the duration of one post and the character using this ability will pass out instantly afterwards. Anyone with Vongola Blood will be able to react quicker to opponents than they would in their HDWM transformation. Each user will be engulfed in massive amounts of Dying Will flames without regrets and will not need weapons in this transformation as they will be extremely strong. Unlike DWM, the user will keep their conscience.
[/blockquote]For your convenience, we combined our catalog as well as the templates used to purchase items. Post your transactions in the Pending sub-board, title them according to your purchase, and then link your transaction thread here when you want us to check it over. (Unless the section states otherwise.)
ALL SALES ARE FINAL. So make sure you're using the right account when you submit a purchase!
EDITING YOUR PROFILE
Because we lock profiles upon approval, we allow members to indirectly edit their profiles through the Black Market. If you would like to upgrade or replace one of your original or purchased inventory slots, please use the Request to Upgrade/Replace template.
PROFILE EDIT → ƒree
UNLOCK DESCENDANT SLOTS
Rather than put a character limit - which we had once before but turned out to be a rather unpopular thing - we thought a descendant purchase would be a far better decision. Right now the limit is three descendants. A fourth one must be purchase - but the volts can be pooled in from all your character accounts.
4TH EXTRA CHARACTER SLOT → ƒ250
5TH EXTRA CHARACTER SLOT → ƒ300
6TH EXTRA CHARACTER SLOT → ƒ400
SUB-FLAMES, ABILITIES, and ILLUSIONS
Aside from your starting Inventory, you can also purchase sub-flames as well as abilities and extra illusions. Your character can ignite up to 3 Flames, 1 Main Flame and 2 sub-Flames. You also get 3 abilities per Flame. Mist users can also purchase 4 extra illusions. If you stay with only a main flame, you maybe purchase abilities past your third one for your main flame, that way everyone has equal abilities.
Please make sure your sub-flames are related to your Main Flame. For example, if you have a Flame of the Sky, then your sub-flames must also be from the Flames of the Sky. Also, the Sky and Earth Flames cannot be bought as sub-flames.
** Everything is sold separately, even if they're listed under the same line. For example, abilities are listed on the same line, but only because they're the same price. (It looked annoying when we listed abilities on different line when they're all the same price anyway.)
MAIN FLAME ABILITY #2 or #3 → ƒ75
SUB-FLAME #1 + ABILITY #1 → ƒ125
SUB-FLAME #1 ABILITY #2 or #3 → ƒ75
SUB-FLAME #2 + ABILITY #1 → ƒ125
SUB-FLAME #2 ABILITY #2 or #3 → ƒ75
ILLUSION #2, #3, #4, or #5 → ƒ75
HYPER DYING WILL MODE
HDWM is now a purchasable Flame Ability on HB, allowing any character to purchase it or start out with it as long as they have permission. HDWM will be a rather expensive ability to maintain as you are required to buy the proper amount of pills to enter this form, although you will begin with a set up upon buying or starting out with this ability. Dying WIll Pills will trigger a certain transformation depending on the dosage, one allowing you to access the original DWM and two allowing you to access the HDWM. You cannot ingest three Dying Will Pills to access UDWM, although it is possible to gain that form on this site as well.
ONE DYING WILL PILL → ƒ25
TWO DYING WILL PILLS → ƒ50
ACCESS TO DWM + HDWM → ƒ200
In the roleplay, HDWM will have a duration of five posts and will most likely not occur again in the same thread unless your character can endure the massive pain the form does on the body. HDWM will also awaken Vongola Hyper Intuition in someone of Vongola descent upon usage, and will not occur in anyone else. This means non-Vongola users will not have the insight that Tsuna had against Mist flame users.
ACCESS TO UDWM → ƒ600
UDWM is a purchasable ability on HB, but will be extremely hard to reach for people who use HDWM. Upon purchase, you will be required to give a Dying Will bullet to a certain character to represent the relationship between teacher and student. This means UDWM cannot be used unless that certain character is in the same thread as your character. UDWM has the duration of one post and the character using this ability will pass out instantly afterwards. Anyone with Vongola Blood will be able to react quicker to opponents than they would in their HDWM transformation. Each user will be engulfed in massive amounts of Dying Will flames without regrets and will not need weapons in this transformation as they will be extremely strong. Unlike DWM, the user will keep their conscience.
BOX WEAPONS, BOX ANIMALS, AND EQUIPMENT
Though it isn't mentioned in the Inventory section of the application, we allow members to purchase extra "slots" for their character's Box Weapons, Box Animals, and Equipment. This allows versatility for character fighting styles, strategies, and overall giving your character a variety of each. The maximum number of slots per item is 3; this includes your starting items.)
BOX WEAPON #1 ABILITY #2 or ABILITY #3 → ƒ75
BOX WEAPON #2 + ABILITY #1 → ƒ125
BOX WEAPON #2 ABILITY #2 or ABILITY #3 → ƒ75
BOX WEAPON #3 + ABILITY #1 → ƒ125
BOX WEAPON #3 ABILITY #2 or ABILITY #3 → ƒ75
BOX ANIMAL #1 ABILITY #2 or ABILITY #3 → ƒ75
BOX ANIMAL #2 + ABILITY #1 → ƒ125
BOX ANIMAL #2 ABILITY #2 or ABILITY #3 → ƒ75
BOX ANIMAL #3 + ABILITY #1 → ƒ125
BOX ANIMAL #3 ABILITY #2 or ABILITY #3 → ƒ75
EQUIPMENT → SLOT #2 or SLOT #3 → ƒ125
UPGRADE/REPLACE YOUR INVENTORY SLOTS
Rather than have members upgrade or replace their inventory slots all willy nilly, we have a template just for upgrading or replacing one of your original and/or purchased inventory slots.
UPGRADE/REPLACE AN INVENTORY SLOT → ƒ60
UPGRADE/REPLACE YOUR INVENTORY SLOTS
Since it's possible to have a maximum of 3 slots for your Box Weapons, Box Animals, and Equpiment, we allow members to switch between the items they rightfully purchased. Original Inventory slot refers to the items you filled out for the INVENTORY TEMPLATE. Purchased Inventory slot refers to what slots you've purchased through the Black Market.
SWITCH TO AN ORIGINAL INVENTORY SLOT → ƒree
SWITCH TO A PURCHASED INVENTORY SLOT → ƒ5
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