Post by JACK SAWADA on Dec 25, 2012 22:22:09 GMT -5
[atrb=border,0,true][atrb=width,450,true][atrb=height,500,true][atrb=style,background-color: #bababa; -moz-border-radius: 20px; padding: 9px; border: 1px solid #991c1c; vertical-align: top; overflow: auto;] ► SAWADA. JACK KAGUYA ► AGE: seventeen, May 14. ► GENDER: male. ► SEXUALITY: heterosexual. ► NATIONALITY: british & japanese. ► FACTION: mafioso ► OCCUPATION: student. ► personality TEXTEXTEXTIGNORETHIS ► PERSONALITY ► POSITIVE TRAITS
► NEGATIVE TRAITS
► LIKES
► DISLIKES
► misc info TEXTEXTEXTIGNORETHIS HISTORY
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► inventory check
"KELEVRA"
► AFFILIATION
► ALIGNMENT
► FLAME ATTRIBUTE & ABILITIES
[/justify][/blockquote]Giorno Vongola - Successor candidate - Acting boss
► ALIGNMENT
Chaotic Good.
► FLAME ATTRIBUTE & ABILITIES
- Sky Flame:Because of its unique harmony attributes the Sky flame can commune with all the other flames easily. It more readily accepts the change of will-power to direct strength. Bearers of the Sky-attribute are said to be exceptionally rare and most of the known ones share the common trait of possessing great insight. This ability comes from the fact that Sky Flames share a bit of all the flames within the spectrum, giving them the harmonious balance of all aspects. The flame varies between two states; one is the normal, "soft" Flame that has great stability. The other is the high-purity, "hard" Flame that is more volatile but packs more power.
FORM I; However reckless Jack’s control over the sky flames are, his father gave him a technique that would be able to give him some sort of control. FORM I is centered around breathing, and through advanced breathing techniques, and his years of meditation Jack can only use this move twice in rapid succession. By finding a sort of inner peace Jack is able to force hard flames through his muscles, and to expel them to increase his speed. Of course it can’t be used in conjunction with his box weapon attack STAMPEDE; but it doesn’t leave him at a disadvantage when it comes to fighting without it.
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► BOX WEAPON
»GUNGNIR[/b] is unique solely because of its Sky Flame affinity to Harmony. GUNGNIR can only use hard sky flames, because of Jack and his lack of restraint. So the blows the weapon delivers are always heavy, sometimes sped up by increasing the flame output. In his hands they are used for close range battles, resembling a pair of simple fingerless leather gloves with metal attached to the knuckles.
The weapon serves its sole purpose in Jack’s hands, and at close range the potential growth of his skill can be seen. Even with Jack’s rough dog-fighting tactics, there is a sense of purpose that resembles his grandfather.
ABILITY I, STAMPEDE; GUNGNIR comes to life for a brief moment, igniting with hard Sky Flames. The glow radiates up the forearms, and then it immediately dies down. That is the beginning of the preparation and the biggest tell—once the flare dies down a flame charge is forced through his fists.
Once the charge is steady, he can release up to two punches that cause an attraction to one tagged point and it becomes the receiving aspect, the calling, the point of attraction (termed, the Femme). Of course the Femme point HAS to be made through physical interaction. This is a close quarter’s combat move only. Once physical contact happens, the charge is pushed onto the tagged point, and held through the SKY FLAME harmony trait.
Harmony is held between the two points through mental endurance. However it is the seeking aspect, the wanting, the object of activity (termed the Homme) that tops this off. The energy the Homme uses to move from its point of inactivity, to the Femme, is drawn directly from Jack’s stored flame energy—then activated and released through a third punch where the flame visibly ignites off of his fist. With his current state of mastery this move uses blunt concussive force to push his opponents away, or strike from a distance.
Notes: This is a low to moderate concussive attack, to place distance between foes, and the stun lasts up to one post, but prevents Jack from using another sky flame attack for two posts. It is the strongest at 5 meters, and decaying in intensity up to 10 meters.[/ul][/justify]
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► BOX ANIMAL
Fenrir – Canis Dirus - DireWolf
Giorno is the pack, their symbol is the Direwolf which makes it a bit more appropriate that it is the box weapon for Jack. Standing at 121cm in height on all fours, and almost 182cm on his hind quarters, the creatures size can be attributed to the strong flames of the sky. He is smart blessed with the intelligence to make for a great partner in a pinch. Jack’s partner as he is often called, can communicate without words, not in the way of actually speaking thoughts but sort of an empathetic connection. It makes fighting beside one another extremely easy, almost fluid, though it took them a large portion of time to get that way. Fenrir is deathly loyal to Jack, and has shown these traits even when they were first paired together. Fenrir possesses the ability to decrease Jack’s fatigue in prolonged battles, which gives him a rebuff on his abilities. The Dire-Wolfs represents the strong will, courage, and strength of the Giorno.
► EQUIPMENT
N/A.
► MISCELLANEOUS ITEMS
rN/A
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► general information
TEXTEXTEXTIGNORETHIS
► OTHER CHARACTERS
► FACECLAIM
► I, "JACK", AGREE
► CREDIT
[/td][/tr][/table][/center]0.
► FACECLAIM
★ [b]CROWS[/b], [i]bouya harumichi[/i] -- jack sawada
► I, "JACK", AGREE
that i have read the rules and other such items and will stick to them. i will keep to the minimum post size and stay active. i also understand that if i fail to stay active my character will be deleted and my account, if completely inactive, will be removed from the forums.
► CREDIT
Original Credit for the application goes to Allie of On the Edge. The application icon credit goes to ceres_wish
[rainniedays] of livejournal.